Qin et al. realized a serious game to train blood management in orthopaedic surgery context to orthopaedic surgeons. The game uses a haptic interface and is structured in three parts. The first two parts are "Stopping the Fountains" games. The first consists of a fountain placed on a plane and the second of a fountain placed on a curved surface. The user should stop the fountain water loss using a virtual tool. These two tasks permit the users to adapt to the 3D environment and develop the required hand-eye coordination using the haptic interface. The third part of the game is the orthopaedic-surgery game. In this part, three modalities were provided: training mode, time attack mode, and collaborative mode. The training mode is designed to teach trainee the correct steps to execute the procedure. The player has to complete the assigned