Disney Pixar's Animated Film, WALL-E

Words: 1365
Pages: 6

Out of all the planets in the Milky Way Galaxy, Earth is the only known planet that is habitable. The Earth is about three-fourths covered by water and one-fourth covered by land. For thousands of years, billions of people have made numerous consequences resulting in pollution, deforestation, waste disposal, loss of biodiversity, overpopulation, etc. In Disney Pixar’s animated film, WALL-E, humans have abandoned Earth due to the accumulation of garbage in 2805. WALL-E (Waste Allocation Load Lifter, Earth-Class) is a robot trash compactor with a habit of picking up everything he finds interesting, which eventually has him finding the last living plant. When a spaceship comes to Earth and drops off EVE (Extra-terrestrial Vegetation Evaluator), …show more content…
WALL-E shows EVE the last living plant and takes it. Upon taking the plant EVE falls into standby mode waiting for the spaceship to take her back. WALL-E follows her to the mothership, Axiom, where people have grown lazy and developed the inability to do anything. Due to instructions given by an A1113 that Earth is inhabitable, AUTO, the autopilot tries everything in his power to get rid of the plant. EVE and WALL-E go through an adventure around the Axiom with the pilot and some malfunctioning robots to save the last living plant to return to Earth. The film industry recognizes Disney Pixar’s WALL-E as one of the first films to showcase an environmentalism message to younger generations. Due to its cinematic illustration, the film draws all ages to look deeper into WALL-E’s message and help Earth from a possible …show more content…
Parham teaches a range of courses at the University of Worcester but, in particular, he is responsible for popular culture, popular fiction, television and radio drama, green media, research methods, and eco-criticism. The Green Media and Popular Culture is a book that introduces the readers to key debates and theories surrounding green interpretations of popular film, television and journalism, as well as comedy, music, animation, and computer games. By focusing on a couple case studies, particularly WALL-E explains some discrepancies between the media and environmentalism. Parham exemplifies “that media and popular culture are the main ways that the public encounters environmental ideas, that popular culture is more appealing to the average person than scientific, activist or other rarified texts and that certain media are uniquely capable of fostering ecological values” (Parham, 344). By conducting his research into two sections “Contradiction and Elasticity,” Parham further explains how WALL-E displays elasticity from consumerism to technology and how benefits aren’t always portrayed as benefits, but a potential downfall to humans on carelessness. The potential future that the world may have to endure in the future is quite possible, hence this film’s momentous impact on younger generations