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Submitted By seal234
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Pages: 6

CHARACTER

Campaign

MALE

OD

L
FU

GO

W
LA
EV
IL

C
TI
AO
CH

Race

Size

Size
Modifier

Skill Ranks

CLASSES

Hit Die

1
2
3

ABILITIES
Item
Bonus

Ability
Modifier

Temp
Score

Temp
Modifier

d

5

STR

STR

STR

DEX

DEX

DEX

CON

CON

CON

INT

INT

INT

Acrobatics

WIS

WIS

WIS

Appraise

CHA

CHA

CHA

Bluff

Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)

FEATS & SPECIAL ABILITIES

Favoured class
+1 per level

Untrained

Climb
Diplomacy
Disable Device
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Linguistics
Perception
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Track
Swim
Use Magical Device
Knowledge: Arcana
Knowledge: Dungeoneering
Knowledge: Religion
Knowledge: Nature
Knowledge: The Planes

LANGUAGES

rks

Effective
Character
Level

d

+ CON per level

SKILLS

Disguise

© Marcus Downing 2014

hp

+ INT per level

Level
Adjustment

Class
Skills
+3

Skill
Bonus

Ranks

STR
CHA
INT
INT
INT
INT
INT

Misc

-

DEX
INT
CHA
STR
CHA
DEX
CHA
DEX
DEX
CHA
WIS
CHA
INT
WIS
DEX
WIS
DEX
INT
DEX
WIS
SURVIVAL

Racial,
Feats

Armour
Check
Penalty

if larger/

±4 smaller

N/A

-

Knowledge - INT
Profession - WIS

Ability
Score

d d 4

XP

Level

d

Craft - INT
Perform - CHA

Player

FEMALE

Name

http://charactersheets.minotaur.cc
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INITIATIVE
Feats

INITIATIVE BONUS

ATTACKS
Training

INIT = DEX +

Misc

+

+

Range

SPEED

ft

ft

sq

Swim Speed

ft

sq

ft

Fly Speed

sq

ft

ft

Temp Speed

Speed with Armour

SPEED

+

=

sq

#

ft

+

Buffs

sq

Range

=

ft

-

ft

Damage

Attack Bonus

Critical

×

Damage

Critical

×

d

sq

+

COMBAT MANOEUVRE
Base
BONUS
Attack Bonus

Size
Modifier

Misc

-

Dodge
Modifier

CMD = 10 + STR + DEX +

+ BAB

+

FLAT-FOOTED
CMD

Deflection
Modifier

/

/

Base
Attack Bonus

+ BAB

+

Misc

+
Size
Modifier

-

#

SAVES

Size
Modifier

-

#

Special Ammo

#

Base
Attack Bonus

×

Special Ammo

#

Ammo

Deflection
Modifier

Critical

d

+

COMBAT MANOEUVRE
DEFENCE

Damage

sq

Ammo

COMBAT MANOEUVRES

Attack Bonus

Type

ft

+ CMB

×

d

Type

Range

Temp CMD

Attack Bonus

sq

Range

Power
Attack

Conditional Modifiers

Temp CMB

Critical

d

Nerfs

+

CMD = 10 + STR

Damage

sq

Type

Power
Attack

Nerfs

Buffs

CMB = STR + BAB

Attack Bonus

Type

ft

-

Morale
Bonus

#

RANGED
ATTACK

+

Temp Damage
Bonus

×

Special Ammo

Climb Speed

MELEE
ATTACK

Morale
Bonus

Critical

d

sq

Range
Temp Attack
Bonus

Damage

sq

Ammo

BASE ATTACK
BASE
ATTACK BONUS

Attack Bonus

Type

FORTITUDE SAVE

FORT
Misc

+

= CON +

Base

Racial

Misc

Temp

+

+

+

+

+

+

+

+

REFLEX SAVE

REF

= DEX +

WILL SAVE

+ CMD

Conditional Modifiers

WILL

= WIS +

Evasion

Improved
Evasion

Endurance

+
Trap
Sense

Conditional Modifiers

HEALTH
Dying

HIT POINTS Wounds

Stable

Non-lethal

Unconscious

hp

hp

hp

EFFECTS

ARMOUR CLASS
Dodge
Modifier

ARMOUR CLASS

AC

= 10 + DEX +