Rhetorical Analysis: Let's Get Lit

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Invisadrugs, the company that brought you the F.D.A. (Federal Department of Awesomeness) approved legal illegal drugs with no mental or physical side effects, now introduces a new game board that incorporates the enjoyment of drug use. Board games were thought to be a thing of the past but with the addition of drugs, there is a new interactive method to experience a high. The product will be a standard square board, decorated with four paths each having a distinct color of green, red, orange and purple, leading to the center of the board cleverly marked with a cannabis leaf indicating your victory. Each winding path will start from the corner of the board and players will move their silver game piece, ranging from a blunt, bong, pipe and baggie, …show more content…
Teens and adults from all walks of life can get a kick out of playing “Let’s Get Lit”, which means that they can experience maximum family fun that doesn’t exclude any of their loved ones. Parents can get their teens who think family-fun night is “lame” to peel their eyes away from Instagram and interact with their family like old times; maybe they’ll even consider adding their parents on Facebook! Even outside of the family, “Let’s Get Lit” makes gatherings like parties and casual hangouts with friends a memorable, Snapchat-worthy experience. College can be a stressful time in one’s life and playing beer pong at every frat party is bound to become stale at some point. “Let’s Get Lit” can be the replacement for adolescents’ guilty pleasures like “Sorry!” or “Hungry Hungry Hippo” without compromising their cool factor, since they can use the excuse “I just want to get high, …show more content…
It gives people a chance to socialize with others instead of wasting time and energy staring at their phone screens. Also, the game would have you feeling great after. By promoting a drug which allows you to have family fun night while also giving you a chance to “get high” it shows that different factors in your life can be incorporated into one. You don't have to get high alone, instead you can do it with others, especially those you are close with. The game gives an individual a chance to experience the high life and to be able to use problem solving skills while they are trying to get through the game. The game in itself tests many different skills, all while being able to get