The home is the place that everyone should feel safe and comfortable. After having you finish a work, a lot of people go to their home to relax. But Wade Watts did not feel comfortable in his home. I am writing this paper to rhetorical analysis a story of Ernest Cline's Cline Ready Player One. I chose a theme of perseverance. Because Ernest Cline chose a character and he is developed it to be a character of perseverance in his story. Wade is 18 years old, he is interested into video games. The video games play a big role to change his lives. His story comes thought that his parents died, and he hates his home. He did not feel comfortable in the real-world home. Because of that, he went to the OASIS. He grows up there and he feels comfortable