Outcomes and Objectives: Digital Animation And Visual Effects I | This course will teach students to understand the fundamental and essential knowledge of Digital Animation and Visual Effects as used in Autodesk Maya.
Upon successful completion, students will have gained the following knowledge and skills:
* Explore the Digital Animation and Visual Effects software user interface and 3D workspace layout * Working with Autodesk Maya on a conceptual and practical level * Build a character with polygons * Create shader networks, and add materials and textures * Map Textures * Use Hypergraph Window for parenting * Rig character and paint weights * Create organic structures with NURBS * Set key-frames and motion paths * Apply forward and inverse kinematics * Setup lighting for scenes * Set cameras and animate them * Discover rendering techniques * Explore animation |
PART 2: Tentative Training Plan Agenda – 60 hours per course
Stage 1 – Distance Learning (Tentative, Subject to Change) | | | | | | | Week | Topic | Details | Mode of Delivery | Instructor | Course | Time (hr) | 1 | Understanding Digital Animation and Visual Effects | * Introduction to course requirements * Understanding the Autodesk Maya Workspace * Understanding Digital Animation and Visual Effects software * Moving objects in the 3D space * Overview of Autodesk Maya Tools and Shortcuts | http://www.youtube.com/watch?feature=player_embedded&v=bMV_jzMmN7g(1:36)http://www.youtube.com/watch?feature=player_embedded&v=kAcQK217YvE#!(24:37)http://www.youtube.com/watch?feature=player_embedded&v=ipowPiaB_Yg#!(34:49)http://www.youtube.com/watch?feature=player_embedded&v=VAcNaK(14:29)http://www.youtube.com/watch?feature=player_embedded&v=v2j4Rl9mUOk#at=126(23:50)http://www.youtube.com/watch?v=06cjGvmt3n0(6:07)http://www.vtc.com/modules/products/moviePlay.php?size=large&foldername=maya2013&sku=34411&id=116845&movieCode=0103&movieName=Creating%20Primitives&mode=flv(5:56) | Juraszek | GA204 | 5 |
2 | Working With Primitives | * How to create primitive objects * How to shape basic objects by moving faces, edges, and vertex points * How to duplicate objects * How to change the shape of objects * How to delete and extrude polygonal faces * How to name your objects * How to save your scene * How to parent objects | https://www.youtube.com/watch?v=uKUYEyu4HQA9 (1.51)https://www.youtube.com/watch?v=E-tUnEFwHRQ(5:17)https://www.youtube.com/watch?v=i3WfeBX6v30(18:50)https://www.youtube.com/watch?v=Vb4wZsI7IIE(2:50)https://www.youtube.com/watch?v=lKXEsm3Bm_M(7:36)https://www.youtube.com/watch?v=OFMlHOPjyWA(4:06)https://www.youtube.com/watch?v=ZKzIOpBoZks(20:20)https://www.youtube.com/watch?v=Vb4wZsI7IIE(2:50)https://www.youtube.com/watch?v=xw-7CDER-M4(4:22) | Juraszek | GA204 | 5 |
Stage 2 – Face to Face Learning (Tentative, Subject to Change) | | | | | | | Week | Topic | Details | Mode of Delivery | Instructor | Course | Time (hr) | 3 | Hierarchies & Polygons
Basic Animation Techniques | * How to combine polygonal faces * Using the Hypergraph Window * How to group and parent objects * How to understand parent inheritance * How to move the pivot of an object * How to snap to grid * How to Freeze Transformations * How to extrude Faces * Edge Loop Tool * Visiting Artist Workshop |