Lab 5
1a. The number rotates the sprite clockwise according to the degree that is placed in the box.
1b. The number rotates the sprite counterclockwise according to the specified degree.
1c. This block turns the sprite to the left or the right depending on what degree that is input in the box, and whether it is a positive or negative number.
2a. The number rotates the sprite counterclockwise according to what degree is input.
2b. The number rotates the sprite clockwise according to what degree that is specified.
2c. This block turns the sprite to the right or the left depending on what degree that is input in the box, and whether it is a positive or negative number.
3a. The arrow brings down a list of numbers.
3b. Clicking the block after selecting a number turns the sprite to whatever direction that was selected from the list.
3c. The number changes which direction the sprite is following according to the number that was typed in the block.
3d. A negative number in the block results in the sprite facing more to the left than to the right and either upside down or backwards.
3e. This block changes which direction the sprite is facing.
4a. The number moves the sprite forward according to the amount of steps that is input into the block.
4b. A negative number moves the sprite backwards while still having it face to the right.
4c. This block enables the sprite to move forward or backward depending on the number of steps that is being input.
5a. The number changes the sprites location along the X axis or changes the location horizontally.
5b. A negative number changes the sprites location along the X axis backwards or to the left.
5c. The block changes the location of the sprite horizontally.
6a. The number changes the location of the sprite along the Y axis or changes the location vertically.
6b. A negative number changes the sprites location to go down on the Y axis.
6c. The block controls the location of the sprite vertically.
7a. The number changes the sprite’s location to that number along the X axis.
7b. A negative number changes the location of the sprite to its place along the X axis to the left.
7c. This block allows the movement of the sprite to a certain location along the X axis.
8a. The number changes the location of the sprite to a certain spot on the Y axis corresponding to the value of the number.
8b. A negative number changes the location of the sprite to a negative location along the Y axis, which would be below the center line of the area the sprite is located on.
8c. This block controls the movement of the sprite to a certain location that corresponds to the value of the number being input.
9a. The numbers in X change the location of the sprite