How is Gender represented in Video Games? Gender representation within video games is a widely debated topic, some people believe characters are portrayed equally and some stating female characters are mere sex symbols. To address this debate, this essay will explore how gender can be represented in Video Games. It will go into depth on the comparison between femininity and masculinity, looking at ten popular games and how their main characters are portrayed. It will look at how the portrayals of…
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this paper is the use of gender performance as a form of entertainment for a heterosexual audience. From this topic, arise many different questions. I have been lead to wonder: what forms of gender performance are there? What makes a performance geared towards heterosexuals? How do these performances affect the queer agenda? How is gender performance in the media viewed by queer culture as well as heterosexual culture? This topic was originally inspired from a game for the Nintendo 64, The…
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Literature Review Video game addiction has become a major problem in our society. Many children and teenagers play an excessive amount of hours of video games a day that they develop countless problems such as violent behavior, hostility and social isolation. These are but few of many examples of problems young teenagers face when they have gotten to the point of addiction. However, video game addiction is proven to be associated with academic achievements and social skills as well. (Chui et al…
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shows, music videos, video games and even news segments, women have to play up their sex appeal. This can be seen by the clothes women wear or the fact that they aren't given much character. Women’s Media Center’s annual report, on the status of women in TV states that “Women were quoted in only 19% of news articles in January and February of 2013”. Women are not represented in media for anything other than body; it's always men playing sports or inventing things. Also, in case of gender roles the society…
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Theme two Media and American Culture- The medium is the message As the development of media, our society has been explored further and better by those mediums that people created. And every medium is now playing a important role which has been promoting the development of society because some messages that the mediums bring to people exactly makes our lives more fun and convenient such as the TV shows we always watch is what TV brings to us, or the news is what Internet brings to us. However, the…
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and violent video games as a reason for his disturbing actions. It is unfortunate that violent media, especially video games, is to blame for societal ills. The hysteria built up around this form of entertainment is nonsensical when the benefits of video gaming have been greatly overlooked. If we look at video gaming in a broader aspect in relation to its effects, good and bad, the definition of video games may not get such a bad rap. Literally, a video game is defined as a game played by electronically…
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Psych 1: Introduction to Psychology UCSC Fall 2013 Paper Topic Rough Draft DUE NOVEMBER 5 Media Influences on Developing Stereotypes One important possible explanation for the prevalence of racial, ethnic, gender, and class stereotypes in our society is that the media may influence children and adults to form or retain such stereotypes. In this paper you will consider evidence on such stereotypes in the media, and connect that evidence to theories and research findings discussed in class or…
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Baker-Sperry, L., & Grauerholz, L. (2003). The pervasiveness and persistence of the feminine beauty ideal in children's fairy tales. Gender & Society, 17(5), 711-726. The writers make an interesting observation regarding fairly tales from centuries ago with those being created today. In all these stories, there is a certain image promoted regarding women. They sell the idea that there is certain beauty standard women should aim to achieve and maintain at all times. This article creates a topic of…
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Gender & Life Course (elect) "How does the current pre-school literature portray gender role stereotypes. Discuss" Spring 2014 Candidate No: 118267 Word Count Gender & Life Course (elect) "How does the current pre-school literature portray gender role stereotypes. Discuss” ‘Children in every culture learn to adopt certain roles and behaviours as part of the socialisation process. Many of these behavioural roles are based on identification with a particular sex’ (Kortenhaus…
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Violent Video Games on Presence and Aggression Marina Krcmar Wake Forest University Winston-Salem, NC 27106 Kirstie M. Farrar University of Connecticut Storrs, CT 06269 Abstract The level of presence is likely to influence the effect of media violence. This project examines the causes and consequences of presence in the context of violent video game play. In a between subjects design, 227 participants were randomly assigned to play either a violent or a nonviolent video game. The results…
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